package Native
{
	import Objects.GameObject;
	import Objects.GameShape;
	
	import flash.display.Shape;

	public class NativeShape extends Shape implements INativeObject
	{
		public function NativeShape()
		{
			super();
		}
		private var m_go:GameObject;
		public function set go(value:GameObject):void
		{
			m_go=value;
		}
		public function get go():GameObject
		{
			return m_go;
		}
		public function get shape():GameShape
		{
			return go as GameShape;
		}
	}
}